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OverviewFeaturesRequest Datasheet
The USB 3Vision standard is to support the development of cameras that support the USB 3.0 interface. Vision controller interfaces with User Logic and implements a pixel interface and an AHB slave interface. It provides a flexible User Application interface, which can be easily integrated with any application.
  • USB 3.1 Vision Controller can be configured to support all types of USB transfers –Bulk, Interrupt and Isochronous.
  • USB 3.1 Vision Controller can be configured to support any combinations of USB 3.1 interface speeds –SSP (10Gbps), SS(5 Gbps), HS (480 Mbps), Egcombinations are SSP & SS only, SSP & SS & HS only, SSP & SS & HS , SS Only, SS & HS Only, SS & HS Only.
  • USB 3.1 Vision Controller has full support for all low power features of the USB Specification supporting Suspend and Remote Wakeup, USB 3.1 Low Power States –U1/U2/U3 and USB 2.0 Link Power Management states –L1, L2.
  •  USB 3.1 Vision Controller IP core is compliant with USB 3 Vision specification, Revision 1.0.1.
  • USB 3.1 Vision Controller IP core is compliant with USB 3.1 specification, Revision 1.0 and all associated ECN’s.
  •  USB 3.1 Vision Controller IP core is compliant with USB2.0 specification Revision 2.0 and all associated ECN’s.
  •  External Pixel data path width: 32 /64
  •  USB PHY Interface
  • HS : ULPI, 8/16 bits UTMI
  • SS : 8/16/32-bit PIPE Interface
  •  SSP : 32/64 -bit PIPE Interface
  •  Flexible interface with image pipeline/Application interface for transmitting image data.
  • Guaranteed Data delivery .Bulk Endpoint used for streaming the image data
  • U3V packet is processed by the IP and forwards the raw image data in the pixel interface.
  •  GEN CP commands are processed by the firmware through AHB slave interface.
  • Allows dynamic configuration to support configurable number of endpoints, interfaces, alternate interfaces and configurations.
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T2M's range of high quality pre-verified, analog/mixed-signal, RF, Digital and SW system solutions, are used as critical building blocks of communications, consumer and computer products including IoT, Wearables, cellular, tablet, M2M, RCU, set-top boxes, TVs, DVD players and PC chipsets. IPs can be modified to meet the customer's specific requirement be it fab/node porting or proprietary features.